2d tilemap character stuck between floor: How to Fix Your 2D Tilemap Character GlitchesBaxter GreenSep 05, 2025Table of ContentsTips 1:FAQTable of ContentsTips 1FAQFree Smart Home PlannerAI-Powered smart home design software 2025Home Design for FreeWhen developing games with a 2D tilemap, it’s common to encounter a situation where the character gets stuck between floor tiles. This often results from issues in collision detection, rigidbody physics settings, or tile placement mismatches. To resolve this, start by checking your character’s collider and ensure it matches the tilemap’s grid size. If you are using Unity, double-check that your Rigidbody2D and Colliders (BoxCollider2D or CapsuleCollider2D) do not overlap incorrectly with the tilemap’s TilemapCollider2D. Also, verify that the physics material is appropriate—too much friction can worsen sticking.Another frequent cause is small gaps between tiles or inconsistent tile sizing, which can trap the character when moving at specific angles or speeds. Adjusting the physics timestep or colliders to have small overlaps (skin width) can help. If you’re implementing custom movement code, make sure you’re using raycasts or shape casts to check for ground accurately rather than simply relying on the physics engine, especially for platformer mechanics.As an interior designer with a passion for creative problem-solving, I always recommend proactively visualizing environments in both games and real spaces. If you need a precise map, tools like 2D Floor Planner not only aid in mapping out real interiors but can inspire solutions for laying out virtual spaces in your game to minimize collision issues by perfecting scale and flow.Tips 1:Test character movement at various speeds and directions to ensure no geometry traps exist. Use debug gizmos to visualize collision boundaries. Regularly playtest after tile adjustments to catch new sticking spots swiftly.FAQQ: Why does my character get stuck in a 2D tilemap?A: Usually, mismatched collider sizes or improperly placed tiles cause the character to snag or become wedged between tiles.Q: How can I prevent my 2D character from getting stuck between tiles?A: Make sure your tilemap and character colliders align perfectly and avoid leaving gaps between floor tiles.Q: What Unity components should I check for stuck character issues?A: Check BoxCollider2D/CapsuleCollider2D, Rigidbody2D, and TilemapCollider2D settings. Material friction and collision layer setup also matter.Q: Can adjusting physics settings help with character sticking? A: Yes, tweaking the physics timestep, collider skin width, and material friction can reduce catching on tile edges.Q: Is there a visual way to spot why my character is sticking?A: Use debug visualization in your engine to highlight colliders and tile boundaries while moving the character to spot overlaps and mismatches.Try Coohom Floor Planner for FreePlease check with customer service before testing new feature.