How to load 3D model in three js: A comprehensive guide to loading 3D models in Three.js for your projects
Evelyn Frost04/03
Three.js is a powerful JavaScript library that allows developers to create 3D graphics in the browser. One of the fundamental aspects of working with Three.js is loading 3D models. In this article, we'll explore the various methods to load 3D models into your Three.js scenes, ensuring that you can incorporate complex geometries and animations into your applications with ease. To get started, you'll first need to import the necessary Three.js library into your project. You can do this by including the Three.js script in your HTML file. After setting up your basic scene, camera, and renderer, you can begin loading models. Three.js supports several formats for 3D models, including OBJ, FBX, GLTF, and more. One of the most recommended formats is GLTF because it provides better performance and is designed for the web. To load a GLTF model, you need to use the GLTFLoader class available in Three.js. Begin by creating an instance of GLTFLoader, then use the load method to specify the URL of your 3D model. The loader will asynchronously fetch the model and, once loaded, you can add it to your scene. Here's a simple example: const loader = new THREE.GLTFLoader(); loader.load('path/to/model.glb', (gltf) => { scene.add(gltf.scene); }, undefined, (error) => { console.error(error); }); This code snippet demonstrates how to load a GLB file and add it to your Three.js scene. If you're working with other formats like OBJ, you'll need to use the corresponding loaders. For instance, to load an OBJ file, utilize the OBJLoader class in a similar manner. In addition to loading models, you may also want to apply materials, textures, and animations to enhance their appearance. Three.js provides a range of options for customizing your models' materials, including MeshStandardMaterial, MeshPhongMaterial, and others. You can apply textures by creating a texture loader and mapping it to the material of your 3D object. For animations, if your model includes animation data, you can use AnimationMixer to control and play animations. In summary, loading 3D models in Three.js involves choosing the right format, using the appropriate loader, and incorporating materials and animations to create an engaging 3D experience. With just a few lines of code, you can bring your 3D designs to life in the browser. Happy coding!
Tips 1:
Always check the model's scale and orientation after loading, as they may need adjustments to fit your scene properly.
Please check with customer service before testing new feature.
Open in App
We use cookies and similar tools to bring you a smooth and convenient experience on our site. To learn more about how we use cookies, view our Statement on Cookies here.
Coohom Cookie Notice
Along with
User Agreement
and
Privacy Policy
provided by Coohom Inc. and its affiliates (“we”, “us” or
“Coohom
Group”), this Notice provides you (or “user”) with information
about the
cookies that are used by the features and services of Coohom official website or Coohom Platform
(“Coohom
Platform”). This Notice will be reviewed from time to time to ensure that its
content is
kept
up-to-date. If any changes are made, we will publish the latest version of the Notice here. When
we make
significant changes, we will notify you of the change the next time you visit Coohom Platform or
by
other
means of communication.
A. What is cookie & Why do we use cookies
When you visit Coohom Platform, the site asks your browser to store a small piece of data (text
file)
called
a cookie on your device in order to evaluate the performance of the site. We also use
third-party
cookies,
which are cookies from a domain different than the domain of Coohom Platform you are visiting,
for
marketing
efforts.
B. What kind of cookies do we use
We use the following categories of cookies:
1. Strictly necessary cookies
Strictly necessary cookies are necessary for Coohom Platform to function and cannot be switched
off in
our
systems. They are usually only set in response to actions made by you which amount to a request
for
services, such as setting your privacy preferences, logging in or filling in forms. You can set
your
browser
to block or alert you about these cookies, but that will cause some parts of Coohom Platform to
not
work.
2. Performance cookies
Performance cookies allow us to count visits and traffic sources so we can measure and improve
the
performance of our site.They help us to know which pages are the most and least popular and see
how
visitors
move around the site.If you do not allow these cookies we will not know when you have visited
our site
and
will not be able to monitor its performance.
3. Marketing cookies
We also cooperate with third - parties that deploy cookies when users interact with marketing
communications.Marketing cookies collect personal information such as your IP address and
clicks.Collected
information is used to evaluate the effectiveness of our marketing campaigns or to provide
better
targeting
for marketing.We do not always have control over those cookies.
C. What cookies do we use
Categories
Names of cookies
Functions
Strictly necessary cookies
qunhe-jwt
Remembers your login status: user id, name, email, avatar, character, region
qunhe-refresh
Refresh your permissions: user id, name, email, avatar, character, region
showroom-jwt
Remembers your user id, email, company, and status
qh-locale
Stores your language preferences
qh-cm-fe-locale
Stores your language preferences
Performance cookies
ktrackerid
Monitors abnormal conditions during your visit
ktrackertime
Monitors abnormal conditions during your visit
Marketing cookies
qhdi
Recognises website visitors(anonymously- no personal information is
collected
on
the user)
hubspotutk
Identifies your session
rdt_uuid
Identifies which web page you came from
hssrc
Identifies which web page you came from
hstc
Identifies which web page you came from
cio
Identifies which web page you came from
cioid
Identifies which web page you came from
fbd
Identifies which web page you came from
ajs_anonymous_id
Identifies which web page you came from
ajs_user_id
Identifies which web page you came from
messagesUtk
Identifies which web page you came from
D. How do I control and delete cookies
1. Cookie settings
The "Cookie Settings" can be
utilized
to customize
your
cookie preferences. The "Cookie Settings" will record when you have consented to or rejected our
Notice
and
will ask for consent once a year to ensure users stay up-to-date with changes to our Notice. All
the
performance cookies and marketing cookies are controlled by the "Cookie Settings". You can also
access
the
“Cookie Settings” anytime from the link in the footer of Coohom Platform.
2. Using your browser
All of the cookies used on Coohom Platform, on third-party websites and through emails can be
enabled or
disabled through your browser. To control cookies through your browser, follow the instructions
usually
located within the “Help”, “Tools” or “Edit” menus in your browser. Please note that disabling a
cookie
or
category of cookies does not delete the cookie from your browser unless manually completed
through your
browser function.
3. Cookies set in the past
Your data collected from cookies can be deleted. If cookies are deleted, the information
collected prior
to
the preference change may still be used. However, we will stop using the disabled cookie to
collect any
further information from your user experience. For marketing cookies, when a user opts out of
tracking,
a
new cookie is placed to prevent users from being tracked.
4. Impact on the use
You can set your browser to block strictly necessary cookies, but that will cause some parts of
Coohom
Platform to not work.
You can accept or refuse the use of performance cookies or marketing cookies at any time. If you
choose
to
reject the use of performance cookies or marketing cookies, you will still be able to use Coohom
Platform,
and your use of all the features and areas of Coohom Platform will not be limited.
E. How often do we update this Notice
We may update this Notice from time to time or for other operational, legal or regulatory reasons
to make
changes in the cookies we use. Therefore, please re-read this Notice periodically to learn about
our use
of
cookies and related technologies. The date at the top of this Notice indicates when it was last
updated.
F. Where can I get further information
If you have any questions about our use of cookies, please feel free to contact us via email at
support@coohom.com.
We will respond to your questions, comments or suggestions within 30 days after we receive them
and
verify
your user identity.