# 3d-model-how-to-solve-the-problem-of-overlapping-faces-if-encountered

> Resolve texture chaos and video flickers by identifying and deleting overlapping faces using Max tools. Enhance your design quality effortlessly. Start designing now.

- **URL**: https://www.coohom.com/helpcenter/3d-model-how-to-solve-the-problem-of-overlapping-faces-if-encountered
- **Locale**: en_US
- **Updated**: 2026-06-10

## Content

Problem
=======

Texture chaos, rendered video flickers and jitters

Self-check
==========

Currently, max offers many plugins and small tools for checking overlapping faces, which can be chosen as needed.

If there are no small tools, you can still check within max.

Use vraylightmtl and connect vraydirt to the light color node. Assign this material to the parts that need testing and render. Gray areas indicate overlapping faces; they should normally be the color of vraylight.

![](//qhstatic-sg-s3.coohom.com/yuntai/image/jpeg/1762504660502/F6BBBB4748F3DB2EF422E4EC4DD83573.png)

Solution
========

Simply select and delete the overlapping parts.

![](//qhstatic-sg-s3.coohom.com/yuntai/image/jpeg/1762504660484/FE8B981F4212383A82118DB8CBB37187.png)