# custom-modeling-tool-key-functions-operation-guide

> Discover Custom Modeling tool's powerful features like Skp import, 3D text, and easy scaling to elevate your design process. Start designing now.

- **URL**: https://www.coohom.com/helpcenter/custom-modeling-tool-key-functions-operation-guide
- **Locale**: en_US
- **Updated**: 2026-06-10

## Content

The series of key functions in the Custom Modeling tool will become your powerful assistants! Whether it's generating 3D text with one click, flexibly adjusting the size and position of models, using the Mirror and Array functions for creative layouts, or adding unique details to your models with Bevel and Boolean functions---these practical and powerful functions are here to help. Next, let's take a closer look at these functions and discover how they can enhance your modeling experience\~

For Users
=========

All users

Entrance
========

1. Enter the **workspace** and select the **Create New Project** in the upper right corner.

![](//qhstatic-sg-s3.coohom.com/image/png/1779343695360/A8CEBABD0663ECBAEEE7516DF7A7D2B5.png)

2. Enter the 3D design, select **Advanced Tool** **- Custom Modeling**.

![](//qhstatic-sg-s3.coohom.com/yuntai/image/png/1751423315477/2D37C2734C50A6837B78ACB4959B66FF.png)

Key Functions Introduction
==========================

3D Text Function
----------------

Quickly generate **3D Text** by simply entering your desired content in the 3D text function. You can also adjust specific parameters such as the size and position of the text.

![](//qhstatic-sg-s3.coohom.com/image/png/1751427694485/A8CEBABD0663ECBAEEE7516DF7A7D2B5.png)

![](//qhstatic-sg-s3.coohom.com/yuntai/image/gif/1751431892258/90EF1E99951D26DFD304CA9B0F7A42F2.gif)

Modeling Function
-----------------

1. Click on the**Line** or **Arc** tool in the top toolbar to draw the shape you want.

* The drawn pattern must be in a closed state, so that it will become a surface after drawing.

![](//qhstatic-sg-s3.coohom.com/image/png/1770185305561/A8CEBABD0663ECBAEEE7516DF7A7D2B5.png)

2. Then you can select this surface and click on **Grouping** in the floating window. After grouping, you can **Move** , **Rotate**and edit more easily.

![](//qhstatic-sg-s3.coohom.com/yuntai/image/png/1770187005004/2D37C2734C50A6837B78ACB4959B66FF.png)

3. If you want it to have thickness, you can double-click to enter the group, then click the **Push** **/Pull** button at the top, Next, select the surface to be stretched, then set the**Stretch Distance** in the right panel, After setting is complete, click**Enter** to confirm.

![](//qhstatic-sg-s3.coohom.com/image/gif/1770185630512/435B495D2CC0DB3743BE6523FD081D5D.gif)

Move Function
-------------

1. After selecting the model, you can click on any axis on the model to move it.

![](//qhstatic-sg-s3.coohom.com/image/png/1770187176053/A8CEBABD0663ECBAEEE7516DF7A7D2B5.png)

![](//qhstatic-sg-s3.coohom.com/image/gif/1770186702889/8B92EAD58843012015ACE668614C773A.gif)

2. You can also click the **Move** button in the floating window, then select the direction you want to move, enter the **Distance** you want to move at the top, and press Enter to confirm

![](//qhstatic-sg-s3.coohom.com/image/gif/1770186711450/CD8FC63C91BC49078853BAFD719BE561.gif)

Rotate Function
---------------

The **Rotate** function allows you to freely rotate the model along different axes, making it easy to observe details from various angles and modify or optimize the model.

![](//qhstatic-sg-s3.coohom.com/image/png/1751432009390/A8CEBABD0663ECBAEEE7516DF7A7D2B5.png)

![](//qhstatic-sg-s3.coohom.com/yuntai/image/gif/1751432076752/0244EBAE4BF34EADEA2C03FAFF5D5C3E.gif)

Scale Function
--------------

If the size isn't quite right, there is no need to start over---simply use the **Scale** function to proportionally enlarge or reduce the entire model.

![](//qhstatic-sg-s3.coohom.com/image/png/1751432202714/A8CEBABD0663ECBAEEE7516DF7A7D2B5.png)

![](//qhstatic-sg-s3.coohom.com/yuntai/image/gif/1751432273538/454ADAB3DC1ACB6AE314A30D13EB7074.gif)

Generate Polygons
-----------------

Quickly generate **Polygons** in the Custom Modeling tool.

![](//qhstatic-sg-s3.coohom.com/image/png/1751432823630/A8CEBABD0663ECBAEEE7516DF7A7D2B5.png)

![](//qhstatic-sg-s3.coohom.com/yuntai/image/gif/1770187284653/4E742AEEBF59A72027623F61048C3FA4.gif)

Sweep Function
--------------

The**Sweep** Function is one of the most creative modeling functions in the custom modeling tool. It allows you to quickly transform simple shapes into complex 3D models. By defining a path and selecting a cross-sectional shape, the **Sweep** Function extrudes the section along the path, automatically generating a 3D model with a specific form.

![](//qhstatic-sg-s3.coohom.com/image/png/1751435487369/A8CEBABD0663ECBAEEE7516DF7A7D2B5.png)

![](//qhstatic-sg-s3.coohom.com/yuntai/image/gif/1770187324993/CC8B0470F7CF537A9606879660610D27.gif)

BevelFunction
-------------

The bevel tool includes**Bevel 2D** and **Bevel 3D**, which can be used to round the corners of both 2D and 3D models.

![](//qhstatic-sg-s3.coohom.com/image/png/1751432916449/A8CEBABD0663ECBAEEE7516DF7A7D2B5.png)

**a. Bevel 2D**

You can use the bevel 2D to round the corners of straight lines. If you select an entire plane, you can round all the corners at once.

![](//qhstatic-sg-s3.coohom.com/yuntai/image/gif/1770187354140/7C68454E26ADBF611D27A3DA67D6E4C8.gif)

**b. Bevel 3D**

![](//qhstatic-sg-s3.coohom.com/image/gif/1751435177714/817CA0DCC1A1070647CEFAD3A3BB0251.gif)

Mirror Function
---------------

Models can be mirrored along the**XY, YZ, or XZ** axes. **Custom** axes are also supported for mirroring the model position.

![](//qhstatic-sg-s3.coohom.com/image/png/1751432440270/A8CEBABD0663ECBAEEE7516DF7A7D2B5.png)

|-----------------------------------------------------------------------------------------------|-----------------------------------------------------------------------------------------------|
| **XY Flip**                                                                                   | **YZ Flip**                                                                                   |
| ![](//qhstatic-sg-s3.coohom.com/image/gif/1751436625748/F935AC7CA8BD6925AF8ED8DB809EA71B.gif) | ![](//qhstatic-sg-s3.coohom.com/image/gif/1751436638652/313AEE24F1DC528511B106F5AECA00CD.gif) |
| **XZ Flip**                                                                                   | **Custom Mirror**                                                                             |
| ![](//qhstatic-sg-s3.coohom.com/image/gif/1751436651891/9A19ECD6D97F9112674189ABFB8B00CE.gif) | ![](//qhstatic-sg-s3.coohom.com/image/gif/1751436665184/2EBBC83EB5D237B4D49557C8742C4581.gif) |

Array Function
--------------

The array tools include**Linear Array** and **Circular Array**. The specific effects can be shown in the following demonstration:

![](//qhstatic-sg-s3.coohom.com/image/png/1751432636230/A8CEBABD0663ECBAEEE7516DF7A7D2B5.png)

**a. Linear array**

![](//qhstatic-sg-s3.coohom.com/yuntai/image/gif/1751432618607/FB0A522EBE294A985D918E3E7518B48B.gif)

**b. Circular array**

![](//qhstatic-sg-s3.coohom.com/yuntai/image/gif/1751432747275/42DC04962C5139998006C38BE590C219.gif)

Boolean Function
----------------

The Boolean tool includes**Intersect** ,**Union** and **Subtract,**the specific effects can be seen as follows:

![](//qhstatic-sg-s3.coohom.com/image/png/1751435386398/A8CEBABD0663ECBAEEE7516DF7A7D2B5.png)

**a. Intersect**

![](//qhstatic-sg-s3.coohom.com/yuntai/image/gif/1751435413023/3BADF70597D0F86A7F327FCB20D87023.gif)

**b. Union**

![](//qhstatic-sg-s3.coohom.com/yuntai/image/gif/1751435428640/3A719760F1FA1D759AA6CB38F94F3D46.gif)

**c. Subtract**

![](//qhstatic-sg-s3.coohom.com/yuntai/image/gif/1751435459536/8768452CDF185C22FD66E618AFD4590C.gif)

Delete/Clear Function
---------------------

1. Select the model you want to delete and click the **Delete** button in the floating window to delete it with one click.  
![](//qhstatic-sg-s3.coohom.com/image/png/1770186110943/A8CEBABD0663ECBAEEE7516DF7A7D2B5.png)

2. If you want to delete all models with one click, move your mouse to **Clear** - **All Models** at the top to delete all models with one click.

![](//qhstatic-sg-s3.coohom.com/yuntai/image/png/1770187408689/2D37C2734C50A6837B78ACB4959B66FF.png)

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