How to Import 3D Models into VSeeFace: Step-by-Step Guide to Seamlessly Integrate Your 3D ModelsSarah ThompsonSep 09, 2025Table of ContentsTips 1:FAQTable of ContentsTips 1FAQFree Smart Home PlannerAI-Powered smart home design software 2025Home Design for FreeImporting 3D models into VSeeFace is a common step for anyone looking to enhance their VTuber setup or create custom avatars for streaming. The main format supported by VSeeFace is VRM, which is widely used for 3D character models in various animation and streaming tools. To get started, first make sure your 3D model is in the VRM format—if it’s not, you’ll need to convert it using software like Blender with VRM add-ons, or dedicated converters. Open VSeeFace, click on “Open VRM” and select your prepared VRM file. This will load the avatar for use in your webcam or streaming setup. You can adjust facial tracking and motion settings within the software to get the best match for your expression and movement.Tips 1:As a designer, I always recommend checking your model’s lighting and textures before importing to ensure smooth rendering in VSeeFace. For those looking to create custom environments or avatars, leveraging a professional 3D render home tool can also optimize your workflow and help you visualize the results before going live.FAQQ: What file format does VSeeFace support for importing models?A: VSeeFace primarily supports the VRM format for 3D models.Q: How do I convert my model to VRM format?A: You can use Blender with a VRM add-on or specialized VRM converters to change your model’s format.Q: Can I import models other than VRM into VSeeFace?A: No, VSeeFace officially supports only VRM format for models; you must convert other formats before importing.Q: Are there free tools to create or edit VRM models?A: Yes, Blender (with plugins), Unity with the UniVRM tool, and various online editors can help you create or adjust VRM files.Q: How do I fix texture or animation issues after importing?A: Check your model in Blender or another 3D tool to ensure proper rigging and texture mapping, then re-export as VRM and test in VSeeFace.Home Design for FreePlease check with customer service before testing new feature.