How to Separate 3D Model in Blender: A Quick Guide to Mastering Object Separation in 3D ModelingSarah ThompsonJan 19, 2026Table of ContentsTips 1FAQFree Smart Home PlannerAI-Powered smart home design software 2025Home Design for FreeCoohom official:Render Tools BasicsSeparating 3D models in Blender is a fundamental skill for anyone working with complex scenes or editing imported geometry. The "separate" function lets you split a mesh into distinct objects, which is useful for organization, texturing, or exporting assets for specific projects. Here’s how you can do it:Step 1: Select your object in Object Mode, then switch to Edit Mode (Tab).Step 2: In Edit Mode, select the part of the mesh you want to separate. You can use box select (B), circle select (C), or select by element.Step 3: Press P to open the "Separate" menu. You’ll see these options:Selection – Separates just the selected geometry.By Material – Splits mesh based on material assignment.By Loose Parts – Divides mesh into objects by disconnected geometry.Step 4: Choose the best option for your scenario, most commonly "Selection." Blender will create a new object from your chosen elements.Step 5: Exit Edit Mode. You’ll see a new object in your Outliner, ready for further editing, organizing, or exporting.As a designer, separating models can make your workflow significantly more flexible—especially when planning spaces or layouts in 3D environments. For larger projects, like home interiors or modular furniture, consider combining this skill with a 3D floor planner to visualize how distinct objects interact within rooms and enhance space planning.Tips 1:After separation, don’t forget to rename your new object and organize your hierarchy in the Outliner. Consistent naming helps keep your project manageable, especially when collaborating or working with multiple model assets.FAQQ: Can I separate multiple selections at once in Blender?A: Yes, you can select multiple elements before using the "Separate" command, and each will be split into one object.Q: What's the difference between "By Loose Parts" and "Selection"?A: "By Loose Parts" separates all disconnected geometry in your mesh, while "Selection" splits only the selected vertices/faces.Q: Will separating a model affect its materials or textures?A: Materials are retained, but you may need to reapply textures or UV maps, depending on how your model was set up.Q: Is it possible to rejoin separated objects?A: Yes, select multiple objects and use Ctrl + J to join them back into a single mesh object in Object Mode.Q: Why should I separate objects in interior design projects?A: It helps you manage furniture, fixtures, and decor individually, allowing for flexible placement, easy editing, and accurate visualization of your design concepts.Home Design for FreePlease check with customer service before testing new feature.