Solusi: Hapus elemen berlebih dan sisakan hanya elemen yang diperlukan.
Buka file .max. Klik kanan di viewport untuk membuka daftar menu, lalu klik opsi Unfreeze All dan Unhide All.
Beralih ke tampilan depan (hotkey F), lalu tekan Ctrl+A untuk memilih semua elemen di viewport. Perbesar tampilan model (hotkey Alt+W). Jangan lupa periksa juga pandangan atas (hotkey T).
Jika isi viewport terlihat seperti di bawah ini, berarti tidak ada objek lain.
Namun, jika ada objek lain, scene akan terlihat seperti ini.
Selanjutnya, temukan objek berlebih tersebut, lalu tekan Delete.
Dalam kondisi lain, mungkin ada elemen kecil di dalam model yang sulit ditemukan. Untuk kasus ini, pilih model target, lalu klik kanan dan pilih Freeze Selection.
Setelah pilihan saat ini dibekukan, tekan Ctrl+A untuk memilih hanya elemen berlebih. Langkah sebelumnya sudah mengecualikan model target.
Lalu, tekan Delete.
Solusi: Hapus reactor (hotkey H).
Klik kanan, lalu pilih Unfreeze All dan Unhide All.
Setelah itu, Anda mungkin melihat banyak titik di scene.
Tekan hotkey H.
Nonaktifkan Shapes dan Geometry.
Setelah itu, software hanya menampilkan elemen lain dan reactor, tanpa shapes dan geometry.
Tekan Ctrl+A untuk memilih semua. Tekan OK. Lalu, tekan Delete.
Opsi: Tekan J untuk memilih seluruh model. Lalu, pisahkan dan hapus elemen yang tidak diperlukan.
Jika opsi pertama tidak menyelesaikan masalah, pilih model lalu tekan J untuk memeriksa apakah bingkai model membungkus model dengan rapat.
Kondisi yang ditampilkan pada gambar di atas masih normal. Jika Anda tidak yakin model dapat diunggah dengan berhasil, klik Reset XForm.
Setelah diatur ulang, elemen akan terlihat seperti ini.
Jika model memang memiliki elemen yang tidak berpengaruh, Anda mungkin melihat kondisi berikut:
Untuk mengatasinya, pilih elemen yang tidak berpengaruh terlebih dahulu. Jika ada terlalu banyak elemen dalam skena, pilih elemen target, lalu klik kanan dan pilih Hide Unselected. Setelah itu, hanya elemen target yang tersisa.
Lalu, pilih objek, klik kanan, dan pilih Convert to Editable Mesh.
Klik Elements.
Lalu klik objek hingga berubah menjadi merah.
Terakhir, klik Detach.
Klik Elements lagi.
Pada tahap ini, jangan klik skena! Tekan Delete untuk menghapus elemen yang tidak berpengaruh.
Masalah sudah diperbaiki. Klik kanan dan pilih Tampilkan semua yang tersembunyi.
Solusi: Temukan dan hapus perintah.
Jika model Anda tidak bermasalah, periksa juga WSM.
World Space Modifier memiliki banyak perintah, tetapi tidak semua perintah dapat menyebabkan situasi ini. Untuk memastikan apakah model Anda mengalami masalah ini, ubah model menjadi editable mesh. Jika perintah tersebut tidak hilang, coba langkah berikut, terutama untuk material Hair and Fur.
Temukan perintah di WSM, lalu klik kanan dan pilih Collapse To.
Klik Yes di jendela Collapse To .
Setelah itu, kelompokkan model Anda agar nilai koordinat kembali ke nol.
Arsipkan file Anda.
Apa masalahnya?
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